Archive for July, 2010

Functional Refactoring in C++

Sunday, July 11th, 2010

Consider the following C++ code snippet: bool UNIVERSE::Initialize(const std::string & assetpath, const std::string & shippath, const std::string & behaviorpath, MODELMANAGER & modelmanager, std::ostream & info_output, std::ostream & error_output) { if (LoadAssets(assetpath, modelmanager, error_output)) { info_output

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